Doubled Pawns

Doubled pawns are two pawns of the same colour on the same file. They cannot defend each other, and the front pawn blocks the one behind it.

White's pawns on c2 and c3 are doubled. White has no b-pawn, so the b-file is semi-open, and the rook on b1 aims at the pawn on b7.

Doubled pawns cover fewer squares than two pawns side by side, and in an endgame they make a passed pawn harder to create. In return, the capture that doubled them often opens a file or adds a pawn to the centre.

How to do it

  1. 1Before allowing doubled pawns, ask what you get: an open file, more centre, or the bishop pair.
  2. 2With doubled pawns, use the file the capture opened.
  3. 3Against them, trade pieces and attack the pawns in the endgame.

For your level

Two pawns on one line are doubled. They cannot protect each other. It is a small problem.

Check you have it

Question 1 of 1

Which white pawn has no friendly pawn on either neighbouring file?

Common mistakes
  • Avoiding doubled pawns at the cost of development or the bishop pair.
  • Treating doubled pawns as weak when no enemy piece can attack them.
Questions
Are doubled pawns bad?
Not always. They are usually a weakness in an endgame, but in the middlegame the file they open and the central squares they cover can be worth more.

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