Blitz chess

3+0, 3+2, 5+0

In blitz the clock is a piece. It is useful for rehearsing openings and bad for the habit of checking, so play it on purpose.

What changes

Good enough, quickly

Play the first safe move you find. You will need the saved seconds later.

Checks and captures first

Look at the opponent's checks and captures before anything else. Most blitz losses not on time are a missed one-move threat.

Keep it awkward

A position your opponent must think about costs them the thing they have least of.

Skills worth drilling

Premoving forced replies

Online, premove recaptures and only moves. Premoving anything else loses pieces.

Trading when ahead

With more material and less time, trade. Fewer pieces means fewer ways to go wrong.

Knowing what you are playing for

Winning on time in a drawn position is allowed and teaches nothing. Decide whether that is what you want.

Where the clock goes

PhaseShareWhat to do
Opening5 to 10%Move quickly on what you know. The first moves should take seconds.
Middlegame50 to 60%Rarely more than fifteen seconds on a move.
Endgame30 to 40%Keep the pieces together and the decisions simple.

For children

  • Blitz is a poor place to learn. It rewards speed over checking.
  • A few games to rehearse an opening, then a longer game to think, works well.
  • Agree the number of games in advance. A bad game is followed too quickly by another.

Questions people ask

Does blitz ruin your chess?
Not by itself. Playing only blitz and never reviewing trains you to move rather than to think.
Should a beginner play blitz?
Sparingly. Learn the pieces and the basic mates at a slower speed first, or the fast habits stick.
Why do I lose on time in winning positions?
Winning positions tempt you to hunt for the best move. When ahead, take the simple line.