Overloading is exploiting an enemy piece that has two defensive jobs at once. Attack one of the things it guards, and it must give up the other.

Start0/1
The rook on e8 guards the knight on e5 and the back rank. If it takes back on e5, Rd8+ Re8 Rxe8 is mate, so Black has to let the knight go.

A defender can only be in one place. If it guards two things, make it deal with one, and the other is left unprotected.

How to do it

  1. 1Find an enemy piece guarding two things, such as a piece and a mating square.
  2. 2Take or attack one of them, so the defender has to choose.
  3. 3Take the other.

For your level

Count what each defender is doing. A piece with two jobs is where the combination starts.

Check you have it

Question 1 of 1

Play the moves through and count. How much material has the attacker won?

Common mistakes
  • Missing that a second piece also guards one of the targets, so nothing is overloaded.
  • Starting with the wrong capture, so the defender keeps its more important job.
Questions
How is overloading different from deflection?
Overloading describes the defender: one piece with two jobs. Deflection is a way to exploit it, by forcing the piece away from one of those jobs.

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